Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

hanech4n vs 法廷福利費

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
hanech4n

#1246307936 Other CrossPlatform

JP

JP

MR 1552

Master

法廷福利費

#1000478540 Japan CrossPlatform

Mai

Mai

MR 1559

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

hanech4n vs Mai

42% 3–4 over 7 games

法廷福利費 vs JP

100% 1–0 over 1 games

Selected character all recorded games on the chosen character

JP Mai
MR 1552 Current rating MR 1559
17 Games 127
9–8 Record 72–55
52% Win rate 56%
4L Current streak 2W
66% Clutch (deciders) 51%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

hanech4n 法廷福利費
22% Drive Rush (cancel) 27%
12% Drive Rush (parry) 13%
21% Overdrive arts 15%
2% Drive Impact 1%
23% Drive Guard 19%
3% Drive Reversal 0%
19% Other 25%

Super gauge spend share of SA meter spent by level

50% Super Art I 67%
26% Super Art II 16%
13% Super Art III 10%
11% Critical Art 7%

Offense (avg per battle)

0.2 Drive Impacts 0.2
3.7 Drive Parries 2
0.4 Drive Reversals 0
0.7 Perfect Parries 0.6
0.1 Punish counters 0.1
1.6 Throws 3
0.3 Throw techs 0.1
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.2
0.2 Punish counters taken 0.1
2 Throws taken 1.8
0.1 Burnouts suffered 0

Positioning (avg per battle)

11.9 Cornering opponent (s) 12.3
8.4 Time cornered (s) 7.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.