法廷福利費 vs HORE*37
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
法廷福利費 vs Ingrid
27% 3–8 over 11 games
HORE*37 vs Mai
66% 2–1 over 3 games
Selected character all recorded games on the chosen character
| Mai | Ingrid | |
|---|---|---|
| MR 1559 | Current rating | MR 1608 |
| 127 | Games | 100 |
| 72–55 | Record | 51–49 |
| 56% | Win rate | 51% |
| 2W | Current streak | 2L |
| 51% | Clutch (deciders) | 50% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 法廷福利費 | HORE*37 | |
|---|---|---|
| 27% | Drive Rush (cancel) | 41% |
| 13% | Drive Rush (parry) | 6% |
| 15% | Overdrive arts | 16% |
| 1% | Drive Impact | 3% |
| 19% | Drive Guard | 13% |
| 0% | Drive Reversal | 3% |
| 25% | Other | 18% |
Super gauge spend share of SA meter spent by level
| 67% | Super Art I | 23% |
|---|---|---|
| 16% | Super Art II | 35% |
| 10% | Super Art III | 29% |
| 7% | Critical Art | 12% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.3 |
|---|---|---|
| 2 | Drive Parries | 2.7 |
| 0 | Drive Reversals | 0.4 |
| 0.6 | Perfect Parries | 0.5 |
| 0.1 | Punish counters | 0.2 |
| 3 | Throws | 0.8 |
| 0.1 | Throw techs | 0 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.1 | Punish counters taken | 0.2 |
| 1.8 | Throws taken | 1.9 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 12.3 | Cornering opponent (s) | 9.7 |
|---|---|---|
| 7.4 | Time cornered (s) | 11.1 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master