Thud13 vs CLing :)
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
2
–
0
2 recorded matches between them
Thud13 vs Ryu
100% 2–0 over 2 games
CLing :) vs Alex
69% 18–8 over 26 games
Selected character all recorded games on the chosen character
| Alex | Ryu | |
|---|---|---|
| MR 1829 | Current rating | MR 1582 |
| 89 | Games | 186 |
| 54–35 | Record | 99–87 |
| 60% | Win rate | 53% |
| 1W | Current streak | 2L |
| 51% | Clutch (deciders) | 50% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Thud13 | CLing :) | |
|---|---|---|
| 29% | Drive Rush (cancel) | 32% |
| 6% | Drive Rush (parry) | 8% |
| 22% | Overdrive arts | 16% |
| 2% | Drive Impact | 3% |
| 10% | Drive Guard | 13% |
| 6% | Drive Reversal | 1% |
| 25% | Other | 27% |
Super gauge spend share of SA meter spent by level
| 41% | Super Art I | 26% |
|---|---|---|
| 47% | Super Art II | 5% |
| 8% | Super Art III | 40% |
| 4% | Critical Art | 28% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.4 |
|---|---|---|
| 1.2 | Drive Parries | 1.3 |
| 0.6 | Drive Reversals | 0.1 |
| 0.4 | Perfect Parries | 0.2 |
| 0.1 | Punish counters | 0.3 |
| 2.2 | Throws | 1.4 |
| 0.8 | Throw techs | 0.2 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.1 | Punish counters taken | 0.2 |
| 2.5 | Throws taken | 2.1 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 6 | Cornering opponent (s) | 11.4 |
|---|---|---|
| 8.1 | Time cornered (s) | 9.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches Thud13's point of view
| When | Thud13 | Score | CLing :) | Result |
|---|---|---|---|---|
| 1mo ago |
Zangief
|
2–0 |
Ryu
|
WIN |
| 1mo ago |
Zangief
|
2–0 |
Ryu
|
WIN |
Master
Zangief