Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Thud13 vs YoinkySploinky

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Thud13

#1000600412 Germany Steam

Alex

Alex

MR 1829

Master

YoinkySploinky

#1290443812 Romania Steam

Akuma

Akuma

LP 24332

Diamond 5

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Thud13 vs Akuma

60% 3–2 over 5 games

YoinkySploinky vs Alex

0% 0–6 over 6 games

Selected character all recorded games on the chosen character

Alex Akuma
MR 1829 Current rating LP 24332
89 Games 100
54–35 Record 54–46
60% Win rate 54%
1W Current streak 5W
51% Clutch (deciders) 55%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Thud13 YoinkySploinky
29% Drive Rush (cancel) 31%
6% Drive Rush (parry) 7%
22% Overdrive arts 8%
2% Drive Impact 5%
10% Drive Guard 15%
6% Drive Reversal 4%
25% Other 30%

Super gauge spend share of SA meter spent by level

41% Super Art I 30%
47% Super Art II 14%
8% Super Art III 42%
4% Critical Art 14%

Offense (avg per battle)

0.2 Drive Impacts 0.4
1.2 Drive Parries 1.8
0.6 Drive Reversals 0.5
0.4 Perfect Parries 0.7
0.1 Punish counters 0.3
2.2 Throws 2
0.8 Throw techs 0.8
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.3
0.1 Punish counters taken 0.3
2.5 Throws taken 2.7
0.1 Burnouts suffered 0

Positioning (avg per battle)

6 Cornering opponent (s) 6.2
8.1 Time cornered (s) 6.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.