DonkeyKongMain vs MmmmDingleBerry
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1258127788
#1006946457
This matchup
3 recorded matches between them
DonkeyKongMain vs Ed
27% 3–8 over 11 games
MmmmDingleBerry vs Ken
45% 5–6 over 11 games
Selected character all recorded games on the chosen character
| Ken | Ed | |
|---|---|---|
| MR 1258 | Current rating | MR 1353 |
| 142 | Games | 100 |
| 73–69 | Record | 52–48 |
| 51% | Win rate | 52% |
| 1L | Current streak | 2W |
| 56% | Clutch (deciders) | 43% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| DonkeyKongMain | MmmmDingleBerry | |
|---|---|---|
| 21% | Drive Rush (cancel) | 35% |
| 6% | Drive Rush (parry) | 5% |
| 23% | Overdrive arts | 20% |
| 9% | Drive Impact | 4% |
| 15% | Drive Guard | 13% |
| 0% | Drive Reversal | 0% |
| 26% | Other | 24% |
Super gauge spend share of SA meter spent by level
| 42% | Super Art I | 22% |
|---|---|---|
| 17% | Super Art II | 1% |
| 31% | Super Art III | 46% |
| 10% | Critical Art | 30% |
Offense (avg per battle)
| 1 | Drive Impacts | 0.5 |
|---|---|---|
| 3.3 | Drive Parries | 3 |
| 0 | Drive Reversals | 0 |
| 0.3 | Perfect Parries | 0.3 |
| 0.8 | Punish counters | 0.4 |
| 1.7 | Throws | 1.2 |
| 0.1 | Throw techs | 0.1 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.8 | Drive Impacts taken | 0.6 |
|---|---|---|
| 0.6 | Punish counters taken | 0.3 |
| 2.2 | Throws taken | 2.2 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 5.6 | Cornering opponent (s) | 6.9 |
|---|---|---|
| 9 | Time cornered (s) | 5.9 |
Common opponents players both have faced, and how each did
Recorded matches DonkeyKongMain's point of view
| When | DonkeyKongMain | Score | MmmmDingleBerry | Result |
|---|---|---|---|---|
| 20d ago |
Ken
|
1–2 |
Ed
|
LOSS |
| 20d ago |
Ken
|
0–2 |
Ed
|
LOSS |
| 20d ago |
Ken
|
2–0 |
Ed
|
WIN |
Master
Akuma
Ryu