维什戴尔 vs Yaho
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Akuma
This matchup
1
–
0
1 recorded match between them
维什戴尔 vs Akuma
No recorded games into Akuma.
Yaho vs A.K.I.
14% 1–6 over 7 games
Selected character all recorded games on the chosen character
| A.K.I. | Akuma | |
|---|---|---|
| MR 1438 | Current rating | MR 1478 |
| 0 | Games | 100 |
| 0–0 | Record | 51–49 |
| — | Win rate | 51% |
| — | Current streak | 2L |
| — | Clutch (deciders) | 55% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 维什戴尔 | Yaho | |
|---|---|---|
| 55% | Drive Rush (cancel) | 44% |
| 6% | Drive Rush (parry) | 5% |
| 5% | Overdrive arts | 17% |
| 1% | Drive Impact | 4% |
| 9% | Drive Guard | 9% |
| 2% | Drive Reversal | 1% |
| 22% | Other | 20% |
Super gauge spend share of SA meter spent by level
| 8% | Super Art I | 23% |
|---|---|---|
| 16% | Super Art II | 9% |
| 60% | Super Art III | 52% |
| 16% | Critical Art | 15% |
Offense (avg per battle)
| 0.1 | Drive Impacts | 0.3 |
|---|---|---|
| 0.6 | Drive Parries | 1 |
| 0.3 | Drive Reversals | 0.1 |
| 0 | Perfect Parries | 0 |
| 0.1 | Punish counters | 0.2 |
| 1.7 | Throws | 1.8 |
| 0.5 | Throw techs | 0.3 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.2 | Punish counters taken | 0.2 |
| 2.3 | Throws taken | 1.7 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 12.1 | Cornering opponent (s) | 9 |
|---|---|---|
| 9.3 | Time cornered (s) | 8.3 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches 维什戴尔's point of view
| When | 维什戴尔 | Score | Yaho | Result |
|---|---|---|---|---|
| 29d ago |
A.K.I.
|
2–1 |
Akuma
|
WIN |
Master