Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

花より豪鬼!!!! vs 噴上裕也

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
花より豪鬼!!!!

#1007414475 Japan CrossPlatform

Ingrid

Ingrid

LP 21084

Diamond 2

噴上裕也

#1116306499 Japan CrossPlatform

Elena

Elena

MR 1415

Master

Ingrid

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

花より豪鬼!!!! vs Elena

No recorded games into Elena.

噴上裕也 vs Ingrid

56% 28–22 over 50 games

Selected character all recorded games on the chosen character

Ingrid Elena
LP 21084 Current rating MR 1415
100 Games 3
48–52 Record 1–2
48% Win rate 33%
2L Current streak 1L
37% Clutch (deciders) 0%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

花より豪鬼!!!! 噴上裕也
8% Drive Rush (cancel) 45%
9% Drive Rush (parry) 2%
32% Overdrive arts 17%
4% Drive Impact 5%
16% Drive Guard 10%
2% Drive Reversal 0%
27% Other 21%

Super gauge spend share of SA meter spent by level

6% Super Art I 25%
37% Super Art II 59%
37% Super Art III 11%
20% Critical Art 5%

Offense (avg per battle)

0.4 Drive Impacts 0.5
2.3 Drive Parries 2.5
0.3 Drive Reversals 0
0.4 Perfect Parries 0.3
0.2 Punish counters 0.3
2.6 Throws 1.7
1.2 Throw techs 0.2
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.2 Punish counters taken 0.2
2.8 Throws taken 2.5
0 Burnouts suffered 0.1

Positioning (avg per battle)

7.3 Cornering opponent (s) 8.8
6.9 Time cornered (s) 10.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.