Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

にわとり vs de345135

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
にわとり

#4231303961 Japan CrossPlatform

M. Bison

M. Bison

LP 20011

Diamond 1

de345135

#1007509927 Other CrossPlatform

Manon

Manon

MR 1486

Master

Manon

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

にわとり vs Manon

33% 2–4 over 6 games

de345135 vs M. Bison

No recorded games into M. Bison.

Selected character all recorded games on the chosen character

M. Bison Manon
LP 20011 Current rating MR 1486
22 Games 99
15–7 Record 48–51
68% Win rate 48%
4W Current streak 2W
55% Clutch (deciders) 63%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

にわとり de345135
21% Drive Rush (cancel) 33%
11% Drive Rush (parry) 6%
19% Overdrive arts 14%
2% Drive Impact 12%
23% Drive Guard 12%
0% Drive Reversal 5%
24% Other 19%

Super gauge spend share of SA meter spent by level

37% Super Art I 8%
21% Super Art II 48%
29% Super Art III 38%
13% Critical Art 7%

Offense (avg per battle)

0.3 Drive Impacts 1
3.3 Drive Parries 2
0 Drive Reversals 0.5
0.7 Perfect Parries 0.1
0.2 Punish counters 0.5
2.5 Throws 1.9
0.4 Throw techs 0
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.9
0.2 Punish counters taken 0.8
2.3 Throws taken 1.4
0 Burnouts suffered 0.1

Positioning (avg per battle)

9 Cornering opponent (s) 3.8
7.3 Time cornered (s) 5.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.