Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Kornganz vs 1500s Warrior

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Kornganz

#1012228610 United States Steam

Ed

Ed

MR 1487

Master

1500s Warrior

#1014273554 United States Steam

Zangief

Zangief

LP 20454

Diamond 2

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Kornganz vs Zangief

66% 6–3 over 9 games

1500s Warrior vs Ed

44% 4–5 over 9 games

Selected character all recorded games on the chosen character

Ed Zangief
MR 1487 Current rating LP 20454
79 Games 100
39–40 Record 54–46
49% Win rate 54%
3W Current streak 1L
43% Clutch (deciders) 58%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Kornganz 1500s Warrior
15% Drive Rush (cancel) 13%
8% Drive Rush (parry) 14%
29% Overdrive arts 8%
4% Drive Impact 1%
16% Drive Guard 19%
3% Drive Reversal 0%
24% Other 44%

Super gauge spend share of SA meter spent by level

67% Super Art I 17%
9% Super Art II 35%
15% Super Art III 27%
9% Critical Art 21%

Offense (avg per battle)

0.4 Drive Impacts 0.3
2.4 Drive Parries 1.2
0.4 Drive Reversals 0
0.4 Perfect Parries 0.1
0.3 Punish counters 0.2
1.7 Throws 2.5
0.2 Throw techs 1.1
0 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.6
0.2 Punish counters taken 0.5
2 Throws taken 3
0.1 Burnouts suffered 0

Positioning (avg per battle)

5 Cornering opponent (s) 4.5
11.1 Time cornered (s) 7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.