Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

sksu718 vs 本気ボンバー!!

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
sksu718

#1017956653 Japan Steam

Ken

Ken

MR 1456

Master

本気ボンバー!!

#1223283207 Japan Steam

Rashid

Rashid

MR 1404

Master

Rashid

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

sksu718 vs Rashid

66% 2–1 over 3 games

本気ボンバー!! vs Ken

0% 0–1 over 1 games

Selected character all recorded games on the chosen character

Ken Rashid
MR 1456 Current rating MR 1404
38 Games 100
16–22 Record 54–46
42% Win rate 54%
2W Current streak 2W
36% Clutch (deciders) 63%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

sksu718 本気ボンバー!!
38% Drive Rush (cancel) 39%
6% Drive Rush (parry) 5%
12% Overdrive arts 16%
3% Drive Impact 2%
14% Drive Guard 9%
1% Drive Reversal 0%
27% Other 29%

Super gauge spend share of SA meter spent by level

41% Super Art I 17%
12% Super Art II 63%
31% Super Art III 14%
16% Critical Art 6%

Offense (avg per battle)

0.2 Drive Impacts 0.1
2.8 Drive Parries 1.6
0.1 Drive Reversals 0
0.6 Perfect Parries 0.2
0.1 Punish counters 0.1
1.5 Throws 4.1
0.5 Throw techs 0.4
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.1
0.2 Punish counters taken 0.1
2.5 Throws taken 3.2
0 Burnouts suffered 0

Positioning (avg per battle)

9.3 Cornering opponent (s) 14.5
8.6 Time cornered (s) 11.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.