Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

miko@00 vs あああああ

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
miko@00

#1019027428 Japan CrossPlatform

Ingrid

Ingrid

MR 1462

Master

あああああ

#1756848066 Japan Steam

Ryu

Ryu

MR 1393

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

miko@00 vs Ryu

40% 6–9 over 15 games

あああああ vs Ingrid

No recorded games into Ingrid.

Selected character all recorded games on the chosen character

Ingrid Ryu
MR 1462 Current rating MR 1393
100 Games 0
51–49 Record 0–0
51% Win rate
4W Current streak
55% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

miko@00 あああああ
3% Drive Rush (cancel) 42%
15% Drive Rush (parry) 5%
31% Overdrive arts 20%
6% Drive Impact 2%
19% Drive Guard 12%
0% Drive Reversal 0%
26% Other 20%

Super gauge spend share of SA meter spent by level

21% Super Art I 44%
41% Super Art II 6%
21% Super Art III 29%
16% Critical Art 21%

Offense (avg per battle)

0.6 Drive Impacts 0.2
1.1 Drive Parries 2.4
0 Drive Reversals 0
0.1 Perfect Parries 0.6
0.4 Punish counters 0.2
3.3 Throws 2.6
0.2 Throw techs 0.1
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.6 Drive Impacts taken 0.3
0.4 Punish counters taken 0.2
2.7 Throws taken 2
0 Burnouts suffered 0.1

Positioning (avg per battle)

6.9 Cornering opponent (s) 7.4
13.2 Time cornered (s) 9.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.