Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Gorg vs Slifer

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Gorg

#1029543711 United Kingdom Steam

Terry

Terry

LP 21330

Diamond 2

Slifer

#3360998417 Germany Steam

JP

JP

MR 1506

Master

JP

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Gorg vs JP

33% 1–2 over 3 games

Slifer vs Terry

66% 12–6 over 18 games

Selected character all recorded games on the chosen character

Terry JP
LP 21330 Current rating MR 1506
12 Games 257
6–6 Record 125–132
50% Win rate 48%
2L Current streak 1L
40% Clutch (deciders) 51%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Gorg Slifer
21% Drive Rush (cancel) 28%
2% Drive Rush (parry) 5%
41% Overdrive arts 34%
4% Drive Impact 4%
5% Drive Guard 9%
0% Drive Reversal 3%
27% Other 16%

Super gauge spend share of SA meter spent by level

3% Super Art I 18%
56% Super Art II 72%
24% Super Art III 10%
17% Critical Art 1%

Offense (avg per battle)

0.5 Drive Impacts 0.4
0.8 Drive Parries 1.3
0.1 Drive Reversals 0.5
0.1 Perfect Parries 0.3
0.2 Punish counters 0.2
1.6 Throws 2.5
0.2 Throw techs 0.1
0 Burnouts inflicted 0

Taken (avg per battle)

0.6 Drive Impacts taken 0.4
0.3 Punish counters taken 0.3
1.8 Throws taken 1.5
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

5.1 Cornering opponent (s) 8.9
17.7 Time cornered (s) 10.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.