Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

kuroi, vs 電刃、暁に斃れる。@ことみ

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
kuroi,

#1031046752 Japan Steam

Akuma

Akuma

MR 1416

Master

Ingrid

Ingrid

MR 1269

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

kuroi, vs Ingrid

60% 3–2 over 5 games

電刃、暁に斃れる。@ことみ vs Akuma

No recorded games into Akuma.

Selected character all recorded games on the chosen character

Akuma Ingrid
MR 1416 Current rating MR 1269
100 Games 0
56–44 Record 0–0
56% Win rate
2W Current streak
59% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

kuroi, 電刃、暁に斃れる。@ことみ
55% Drive Rush (cancel) 47%
3% Drive Rush (parry) 1%
7% Overdrive arts 9%
2% Drive Impact 3%
6% Drive Guard 5%
0% Drive Reversal 1%
27% Other 34%

Super gauge spend share of SA meter spent by level

21% Super Art I 42%
42% Super Art II 7%
23% Super Art III 35%
15% Critical Art 15%

Offense (avg per battle)

0.3 Drive Impacts 0.3
0.5 Drive Parries 0.9
0 Drive Reversals 0.1
0.1 Perfect Parries 0.2
0.2 Punish counters 0.1
3.3 Throws 3.7
0.7 Throw techs 0.6
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.2 Drive Impacts taken 0.3
0.1 Punish counters taken 0.2
2.7 Throws taken 2.9
0 Burnouts suffered 0

Positioning (avg per battle)

10.9 Cornering opponent (s) 7.1
8.1 Time cornered (s) 10.5

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.