Jacob vs Reina
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Juri
This matchup
1
–
2
3 recorded matches between them
Jacob vs Juri
33% 1–2 over 3 games
Reina vs Alex
45% 5–6 over 11 games
Selected character all recorded games on the chosen character
| Alex | Juri | |
|---|---|---|
| MR 1334 | Current rating | MR 1342 |
| 47 | Games | 100 |
| 19–28 | Record | 46–54 |
| 40% | Win rate | 46% |
| 2W | Current streak | 2W |
| 47% | Clutch (deciders) | 53% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Jacob | Reina | |
|---|---|---|
| 20% | Drive Rush (cancel) | 28% |
| 5% | Drive Rush (parry) | 9% |
| 30% | Overdrive arts | 18% |
| 10% | Drive Impact | 5% |
| 10% | Drive Guard | 17% |
| 5% | Drive Reversal | 0% |
| 20% | Other | 23% |
Super gauge spend share of SA meter spent by level
| 40% | Super Art I | 46% |
|---|---|---|
| 36% | Super Art II | 0% |
| 17% | Super Art III | 38% |
| 7% | Critical Art | 16% |
Offense (avg per battle)
| 1 | Drive Impacts | 0.5 |
|---|---|---|
| 1.2 | Drive Parries | 2.4 |
| 0.7 | Drive Reversals | 0 |
| 0.4 | Perfect Parries | 0.2 |
| 0.6 | Punish counters | 0.3 |
| 2.1 | Throws | 1.8 |
| 0.5 | Throw techs | 0.3 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.8 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.5 | Punish counters taken | 0.2 |
| 2.3 | Throws taken | 2 |
| 0.2 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 7.1 | Cornering opponent (s) | 11.7 |
|---|---|---|
| 10.2 | Time cornered (s) | 8.1 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches Jacob's point of view
| When | Jacob | Score | Reina | Result |
|---|---|---|---|---|
| 1mo ago |
Alex
|
0–2 |
Juri
|
LOSS |
| 1mo ago |
Alex
|
1–2 |
Juri
|
LOSS |
| 1mo ago |
Alex
|
2–1 |
Juri
|
WIN |
Master