Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Gab_star vs brnzin

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Gab_star

#2316825284 Brazil CrossPlatform

Mai

Mai

LP 6390

Silver 2

brnzin

#1037421697 Brazil Steam

Juri

Juri

LP 16379

Platinum 3

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Gab_star vs Juri

No recorded games into Juri.

brnzin vs Mai

50% 4–4 over 8 games

Selected character all recorded games on the chosen character

Mai Juri
LP 6390 Current rating LP 16379
0 Games 74
0–0 Record 54–20
Win rate 72%
Current streak 2W
Clutch (deciders) 70%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Gab_star brnzin
3% Drive Rush (cancel) 10%
0% Drive Rush (parry) 13%
1% Overdrive arts 12%
51% Drive Impact 17%
1% Drive Guard 17%
1% Drive Reversal 0%
43% Other 31%

Super gauge spend share of SA meter spent by level

81% Super Art I 15%
13% Super Art II 3%
5% Super Art III 61%
1% Critical Art 21%

Offense (avg per battle)

3 Drive Impacts 1.7
0.2 Drive Parries 1
0.1 Drive Reversals 0.1
0 Perfect Parries 0.1
1.8 Punish counters 1.2
2.5 Throws 2.5
0.1 Throw techs 0.2
0.1 Burnouts inflicted 0

Taken (avg per battle)

1.5 Drive Impacts taken 1.1
1.1 Punish counters taken 0.8
2.4 Throws taken 2.5
0 Burnouts suffered 0.1

Positioning (avg per battle)

6.2 Cornering opponent (s) 8.8
4.3 Time cornered (s) 5.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.