Pepco vs tokens
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
Pepco vs Ingrid
45% 5–6 over 11 games
tokens vs Zangief
33% 1–2 over 3 games
Selected character all recorded games on the chosen character
| Zangief | Ingrid | |
|---|---|---|
| MR 1565 | Current rating | MR 1560 |
| 51 | Games | 100 |
| 31–20 | Record | 55–45 |
| 60% | Win rate | 55% |
| 1W | Current streak | 2W |
| 66% | Clutch (deciders) | 50% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Pepco | tokens | |
|---|---|---|
| 25% | Drive Rush (cancel) | 16% |
| 10% | Drive Rush (parry) | 5% |
| 9% | Overdrive arts | 32% |
| 5% | Drive Impact | 5% |
| 19% | Drive Guard | 10% |
| 8% | Drive Reversal | 4% |
| 23% | Other | 27% |
Super gauge spend share of SA meter spent by level
| 25% | Super Art I | 44% |
|---|---|---|
| 41% | Super Art II | 7% |
| 25% | Super Art III | 30% |
| 9% | Critical Art | 19% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.6 |
|---|---|---|
| 2.9 | Drive Parries | 1.6 |
| 1 | Drive Reversals | 0.5 |
| 0.6 | Perfect Parries | 0.7 |
| 0.3 | Punish counters | 0.4 |
| 2.2 | Throws | 1.5 |
| 0.4 | Throw techs | 0.3 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.7 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.5 | Punish counters taken | 0.3 |
| 2.1 | Throws taken | 2.1 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 6.7 | Cornering opponent (s) | 7.1 |
|---|---|---|
| 8.7 | Time cornered (s) | 12.9 |
Common opponents players both have faced, and how each did
| Opponent | Main | Pepco | tokens |
|---|---|---|---|
| Carnotaurus |
Chun-Li
|
2–0 100% | 2–1 66% |
Master
Chun-Li