Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

whaddupp3201 vs Straciatella

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
whaddupp3201

#1038085325 United States Steam

Ryu

Ryu

LP 19113

Diamond 1

Straciatella

#3420340557 Other Steam

C. Viper

C. Viper

LP 21509

Diamond 3

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

whaddupp3201 vs C. Viper

66% 8–4 over 12 games

Straciatella vs Ryu

33% 1–2 over 3 games

Selected character all recorded games on the chosen character

Ryu C. Viper
LP 19113 Current rating LP 21509
2 Games 72
0–2 Record 21–51
0% Win rate 29%
2L Current streak 4L
0% Clutch (deciders) 40%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

whaddupp3201 Straciatella
39% Drive Rush (cancel) 11%
3% Drive Rush (parry) 1%
14% Overdrive arts 18%
9% Drive Impact 12%
6% Drive Guard 4%
0% Drive Reversal 1%
30% Other 52%

Super gauge spend share of SA meter spent by level

30% Super Art I 40%
16% Super Art II 12%
40% Super Art III 12%
13% Critical Art 36%

Offense (avg per battle)

0.8 Drive Impacts 0.8
0.5 Drive Parries 0.7
0 Drive Reversals 0.1
0 Perfect Parries 0.1
0.4 Punish counters 0.6
0.8 Throws 1.6
0.1 Throw techs 0.1
0 Burnouts inflicted 0

Taken (avg per battle)

1.1 Drive Impacts taken 0.6
0.7 Punish counters taken 0.5
2.9 Throws taken 2.7
0.2 Burnouts suffered 0

Positioning (avg per battle)

6.6 Cornering opponent (s) 7.5
8.6 Time cornered (s) 9.3

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.