Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

nanarou vs Lucky_D

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
nanarou

#1051731911 Other Steam

Alex

Alex

MR 1643

Master

Lucky_D

#2220426134 Japan CrossPlatform

Marisa

Marisa

LP 23190

Diamond 4

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

nanarou vs Marisa

57% 4–3 over 7 games

Lucky_D vs Alex

100% 3–0 over 3 games

Selected character all recorded games on the chosen character

Alex Marisa
MR 1643 Current rating LP 23190
8 Games 16
4–4 Record 5–11
50% Win rate 31%
2W Current streak 1L
60% Clutch (deciders) 80%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

nanarou Lucky_D
25% Drive Rush (cancel) 31%
8% Drive Rush (parry) 5%
23% Overdrive arts 30%
3% Drive Impact 6%
14% Drive Guard 7%
0% Drive Reversal 6%
27% Other 15%

Super gauge spend share of SA meter spent by level

29% Super Art I 44%
22% Super Art II 10%
29% Super Art III 37%
19% Critical Art 10%

Offense (avg per battle)

0.4 Drive Impacts 0.6
2.1 Drive Parries 0.8
0.1 Drive Reversals 0.7
0.6 Perfect Parries 0.1
0.3 Punish counters 0.4
2.6 Throws 2.4
0.7 Throw techs 0.1
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.1 Drive Impacts taken 0.6
0.1 Punish counters taken 0.5
2.2 Throws taken 1.5
0 Burnouts suffered 0.2

Positioning (avg per battle)

13 Cornering opponent (s) 4.8
7.8 Time cornered (s) 9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.