shion vs Ratchet
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Ken
This matchup
0
–
1
1 recorded match between them
shion vs Ken
16% 1–5 over 6 games
Ratchet vs Luke
71% 5–2 over 7 games
Selected character all recorded games on the chosen character
| Luke | Ken | |
|---|---|---|
| MR 1618 | Current rating | MR 1559 |
| 4 | Games | 100 |
| 2–2 | Record | 54–46 |
| 50% | Win rate | 54% |
| 2W | Current streak | 2W |
| 0% | Clutch (deciders) | 46% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| shion | Ratchet | |
|---|---|---|
| 25% | Drive Rush (cancel) | 40% |
| 13% | Drive Rush (parry) | 8% |
| 6% | Overdrive arts | 15% |
| 2% | Drive Impact | 2% |
| 21% | Drive Guard | 14% |
| 4% | Drive Reversal | 3% |
| 30% | Other | 19% |
Super gauge spend share of SA meter spent by level
| 13% | Super Art I | 14% |
|---|---|---|
| 14% | Super Art II | 40% |
| 59% | Super Art III | 35% |
| 14% | Critical Art | 12% |
Offense (avg per battle)
| 0.1 | Drive Impacts | 0.2 |
|---|---|---|
| 2.1 | Drive Parries | 1.8 |
| 0.5 | Drive Reversals | 0.3 |
| 1.1 | Perfect Parries | 0.3 |
| 0.1 | Punish counters | 0.1 |
| 3.5 | Throws | 2 |
| 0.5 | Throw techs | 0.4 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.1 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.1 | Punish counters taken | 0.1 |
| 2.1 | Throws taken | 1.7 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 13.2 | Cornering opponent (s) | 14 |
|---|---|---|
| 7.3 | Time cornered (s) | 6.8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches shion's point of view
| When | shion | Score | Ratchet | Result |
|---|---|---|---|---|
| 29d ago |
Ingrid
|
0–2 |
Ken
|
LOSS |
Master
Ingrid