miyavi vs Gemini
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
2
–
1
3 recorded matches between them
miyavi vs Luke
75% 3–1 over 4 games
Gemini vs Rashid
33% 1–2 over 3 games
Selected character all recorded games on the chosen character
| Rashid | Luke | |
|---|---|---|
| MR 1405 | Current rating | MR 1505 |
| 82 | Games | 97 |
| 37–45 | Record | 51–46 |
| 45% | Win rate | 52% |
| 4W | Current streak | 1W |
| 41% | Clutch (deciders) | 60% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| miyavi | Gemini | |
|---|---|---|
| 37% | Drive Rush (cancel) | 32% |
| 6% | Drive Rush (parry) | 5% |
| 11% | Overdrive arts | 9% |
| 5% | Drive Impact | 9% |
| 9% | Drive Guard | 13% |
| 1% | Drive Reversal | 0% |
| 32% | Other | 32% |
Super gauge spend share of SA meter spent by level
| 11% | Super Art I | 19% |
|---|---|---|
| 21% | Super Art II | 7% |
| 36% | Super Art III | 64% |
| 32% | Critical Art | 10% |
Offense (avg per battle)
| 0.5 | Drive Impacts | 1 |
|---|---|---|
| 1 | Drive Parries | 2.8 |
| 0.1 | Drive Reversals | 0.1 |
| 0.2 | Perfect Parries | 0.3 |
| 0.4 | Punish counters | 0.7 |
| 1.6 | Throws | 2.1 |
| 0.6 | Throw techs | 1 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.2 | Punish counters taken | 0.3 |
| 2 | Throws taken | 2.5 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 13 | Cornering opponent (s) | 9.1 |
|---|---|---|
| 13.1 | Time cornered (s) | 8.1 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches miyavi's point of view
| When | miyavi | Score | Gemini | Result |
|---|---|---|---|---|
| 1mo ago |
Rashid
|
2–0 |
Luke
|
WIN |
| 1mo ago |
Rashid
|
2–1 |
Luke
|
WIN |
| 1mo ago |
Rashid
|
1–2 |
Luke
|
LOSS |
Master