ピピ114 vs popota
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
ピピ114 vs Akuma
71% 5–2 over 7 games
popota vs Ryu
50% 2–2 over 4 games
Selected character all recorded games on the chosen character
| Ryu | Akuma | |
|---|---|---|
| MR 1565 | Current rating | MR 1438 |
| 35 | Games | 13 |
| 21–14 | Record | 9–4 |
| 60% | Win rate | 69% |
| 1W | Current streak | 3W |
| 60% | Clutch (deciders) | 50% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| ピピ114 | popota | |
|---|---|---|
| 28% | Drive Rush (cancel) | 44% |
| 7% | Drive Rush (parry) | 6% |
| 22% | Overdrive arts | 10% |
| 2% | Drive Impact | 2% |
| 13% | Drive Guard | 15% |
| 1% | Drive Reversal | 1% |
| 28% | Other | 23% |
Super gauge spend share of SA meter spent by level
| 22% | Super Art I | 28% |
|---|---|---|
| 22% | Super Art II | 18% |
| 43% | Super Art III | 38% |
| 12% | Critical Art | 18% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.2 |
|---|---|---|
| 1.6 | Drive Parries | 2.9 |
| 0.1 | Drive Reversals | 0.2 |
| 0.2 | Perfect Parries | 1 |
| 0 | Punish counters | 0.1 |
| 3 | Throws | 1.9 |
| 1.1 | Throw techs | 0.5 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.1 | Punish counters taken | 0.1 |
| 3.4 | Throws taken | 1.7 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 11 | Cornering opponent (s) | 8.2 |
|---|---|---|
| 9.8 | Time cornered (s) | 9.6 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master