ピピ114 vs avocado
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Terry
This matchup
No recorded matches between these two yet — the source battlelog is shallow, so direct history only appears if we captured a game while they faced each other. The shared-opponent record below is the reliable comparison.
ピピ114 vs Terry
33% 2–4 over 6 games
avocado vs Ryu
No recorded games into Ryu.
Selected character all recorded games on the chosen character
| Ryu | Terry | |
|---|---|---|
| MR 1565 | Current rating | MR 1612 |
| 35 | Games | 0 |
| 21–14 | Record | 0–0 |
| 60% | Win rate | — |
| 1W | Current streak | — |
| 60% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| ピピ114 | avocado | |
|---|---|---|
| 28% | Drive Rush (cancel) | 35% |
| 7% | Drive Rush (parry) | 8% |
| 22% | Overdrive arts | 8% |
| 2% | Drive Impact | 1% |
| 13% | Drive Guard | 19% |
| 1% | Drive Reversal | 1% |
| 28% | Other | 27% |
Super gauge spend share of SA meter spent by level
| 22% | Super Art I | 37% |
|---|---|---|
| 22% | Super Art II | 13% |
| 43% | Super Art III | 34% |
| 12% | Critical Art | 16% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.3 |
|---|---|---|
| 1.6 | Drive Parries | 3.5 |
| 0.1 | Drive Reversals | 0.1 |
| 0.2 | Perfect Parries | 1.2 |
| 0 | Punish counters | 0.2 |
| 3 | Throws | 3.4 |
| 1.1 | Throw techs | 0.7 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.1 | Punish counters taken | 0.1 |
| 3.4 | Throws taken | 3.7 |
| 0.1 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 11 | Cornering opponent (s) | 9.5 |
|---|---|---|
| 9.8 | Time cornered (s) | 12.8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Master