Parry Portal

omuomu vs ノンフロン

Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
omuomu

#1067005185 Japan Steam

Ed

Ed

MR 1533

Master

ノンフロン

#1545473386 Japan Steam

Akuma

Akuma

MR 1519

Master

This matchup

1 2

3 recorded matches between them

omuomu vs Akuma

25% 2–6 over 8 games

ノンフロン vs Ed

66% 2–1 over 3 games

Selected character all recorded games on the chosen character

Ed Akuma
MR 1533 Current rating MR 1519
67 Games 100
32–35 Record 48–52
47% Win rate 48%
4L Current streak 2L
50% Clutch (deciders) 45%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage — overall, all characters

A player-wide snapshot of recent form across every character — not per-character, and not a lifetime stat. The game exposes no individual-move data, so this Drive / super-gauge spend and the per-battle averages below are the full picture available.

Drive gauge spend share of Drive meter used on each option

omuomu ノンフロン
32% Drive Rush (cancel) 27%
7% Drive Rush (parry) 9%
14% Overdrive arts 20%
2% Drive Impact 3%
18% Drive Guard 15%
3% Drive Reversal 1%
24% Other 25%

Super gauge spend share of SA meter spent by level

16% Super Art I 35%
45% Super Art II 15%
36% Super Art III 40%
2% Critical Art 10%

Offense (avg per battle)

0.3 Drive Impacts 0.4
3.2 Drive Parries 1.7
0.4 Drive Reversals 0.2
1.4 Perfect Parries 0.6
0.2 Punish counters 0.3
1.7 Throws 2.1
0.4 Throw techs 0.4
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.1 Drive Impacts taken 0.2
0.1 Punish counters taken 0.1
2.4 Throws taken 2.2
0 Burnouts suffered 0.1

Positioning (avg per battle)

9.3 Cornering opponent (s) 10.3
8.7 Time cornered (s) 8.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet — view both players over time to build it up.

Recorded matches omuomu's point of view

WhenomuomuScoreノンフロンResult
23d ago Ed 0–2 Akuma LOSS
23d ago Ed 0–2 Akuma LOSS
23d ago Ed 2–1 Akuma WIN