vermilion vs XiXiDaXuXA
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1068620398
#1913792002
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
vermilion vs Sagat
No recorded games into Sagat.
XiXiDaXuXA vs Alex
No recorded games into Alex.
Selected character all recorded games on the chosen character
| Alex | Sagat | |
|---|---|---|
| MR 1373 | Current rating | MR 1509 |
| 100 | Games | 0 |
| 46–54 | Record | 0–0 |
| 46% | Win rate | — |
| 1L | Current streak | — |
| 48% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| vermilion | XiXiDaXuXA | |
|---|---|---|
| 31% | Drive Rush (cancel) | 3% |
| 12% | Drive Rush (parry) | 3% |
| 4% | Overdrive arts | 33% |
| 8% | Drive Impact | 20% |
| 18% | Drive Guard | 7% |
| 3% | Drive Reversal | 2% |
| 23% | Other | 32% |
Super gauge spend share of SA meter spent by level
| 15% | Super Art I | 45% |
|---|---|---|
| 16% | Super Art II | 20% |
| 50% | Super Art III | 23% |
| 19% | Critical Art | 11% |
Offense (avg per battle)
| 0.9 | Drive Impacts | 1.3 |
|---|---|---|
| 1.7 | Drive Parries | 0.9 |
| 0.4 | Drive Reversals | 0.2 |
| 0.3 | Perfect Parries | 0.1 |
| 0.6 | Punish counters | 0.9 |
| 2.1 | Throws | 1.6 |
| 0.5 | Throw techs | 0.2 |
| 0.2 | Burnouts inflicted | 0.2 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 1 |
|---|---|---|
| 0.2 | Punish counters taken | 0.8 |
| 2.2 | Throws taken | 2.5 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 6.1 | Cornering opponent (s) | 6.4 |
|---|---|---|
| 7.4 | Time cornered (s) | 10.3 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master