Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

URIEL VELORIO vs SB_Cepi

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
URIEL VELORIO

#1069888647 Mexico Steam

Ken

Ken

MR 2101

Master

SB_Cepi

#2976878093 Mexico CrossPlatform

Dee Jay

Dee Jay

MR 1649

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

URIEL VELORIO vs Dee Jay

100% 1–0 over 1 games

SB_Cepi vs Ken

40% 4–6 over 10 games

Selected character all recorded games on the chosen character

Ken Dee Jay
MR 2101 Current rating MR 1649
0 Games 186
0–0 Record 93–93
Win rate 50%
Current streak 1W
Clutch (deciders) 52%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

URIEL VELORIO SB_Cepi
28% Drive Rush (cancel) 20%
8% Drive Rush (parry) 12%
15% Overdrive arts 24%
5% Drive Impact 0%
17% Drive Guard 18%
0% Drive Reversal 1%
28% Other 24%

Super gauge spend share of SA meter spent by level

27% Super Art I 13%
32% Super Art II 13%
28% Super Art III 47%
13% Critical Art 27%

Offense (avg per battle)

0.5 Drive Impacts 0.1
2.2 Drive Parries 2
0 Drive Reversals 0.1
1.7 Perfect Parries 0.5
0.4 Punish counters 0
1.6 Throws 2.3
0.9 Throw techs 0.2
0 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.3 Punish counters taken 0.1
2.5 Throws taken 1.7
0 Burnouts suffered 0.1

Positioning (avg per battle)

10.6 Cornering opponent (s) 10.8
11.1 Time cornered (s) 9.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.