Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

KONGBVPE vs Kel2Keen

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
KONGBVPE

#1546743504 United States CrossPlatform

M. Bison

M. Bison

MR 1316

Master

Kel2Keen

#1071448517 United States CrossPlatform

Manon

Manon

LP 19307

Diamond 1

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

KONGBVPE vs Manon

100% 2–0 over 2 games

Kel2Keen vs M. Bison

No recorded games into M. Bison.

Selected character all recorded games on the chosen character

M. Bison Manon
MR 1316 Current rating LP 19307
100 Games 0
48–52 Record 0–0
48% Win rate
2L Current streak
56% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

KONGBVPE Kel2Keen
34% Drive Rush (cancel) 42%
4% Drive Rush (parry) 5%
21% Overdrive arts 7%
6% Drive Impact 2%
7% Drive Guard 13%
5% Drive Reversal 0%
23% Other 32%

Super gauge spend share of SA meter spent by level

66% Super Art I 34%
21% Super Art II 22%
8% Super Art III 29%
5% Critical Art 15%

Offense (avg per battle)

0.5 Drive Impacts 0.4
0.5 Drive Parries 2
0.6 Drive Reversals 0
0 Perfect Parries 0.4
0.2 Punish counters 0.3
3.1 Throws 1.5
0.3 Throw techs 0.8
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.3 Drive Impacts taken 0.6
0.2 Punish counters taken 0.3
2.2 Throws taken 3.6
0 Burnouts suffered 0.2

Positioning (avg per battle)

12.7 Cornering opponent (s) 2.6
7 Time cornered (s) 9.1

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.