Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

EnvyMe vs Ryokuson

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
EnvyMe

#1072605991 United States CrossPlatform

Ryu

Ryu

MR 1509

Master

Ryokuson

#1123928352 United States Steam

Luke

Luke

MR 1572

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

EnvyMe vs Luke

100% 2–0 over 2 games

Ryokuson vs Ryu

20% 1–4 over 5 games

Selected character all recorded games on the chosen character

Ryu Luke
MR 1509 Current rating MR 1572
5 Games 5
4–1 Record 3–2
80% Win rate 60%
3W Current streak 2W
66% Clutch (deciders) 66%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

EnvyMe Ryokuson
47% Drive Rush (cancel) 40%
3% Drive Rush (parry) 5%
9% Overdrive arts 8%
4% Drive Impact 4%
5% Drive Guard 12%
8% Drive Reversal 8%
24% Other 24%

Super gauge spend share of SA meter spent by level

55% Super Art I 37%
18% Super Art II 11%
18% Super Art III 44%
9% Critical Art 8%

Offense (avg per battle)

0.5 Drive Impacts 0.3
1.1 Drive Parries 2.1
1.1 Drive Reversals 1
0.1 Perfect Parries 0.6
0.3 Punish counters 0.2
1.4 Throws 1.9
0.5 Throw techs 0.4
0 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.4
0.2 Punish counters taken 0.2
2.1 Throws taken 1.9
0.2 Burnouts suffered 0.1

Positioning (avg per battle)

9.9 Cornering opponent (s) 7.7
7.6 Time cornered (s) 13.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.