Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

DC5KING vs EZMoney

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
DC5KING

#1084611465 United States Steam

Alex

Alex

MR 1296

Master

EZMoney

#2353039679 Somalia CrossPlatform

Ken

Ken

LP 24425

Diamond 5

Ken

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

DC5KING vs Ken

No recorded games into Ken.

EZMoney vs Alex

54% 6–5 over 11 games

Selected character all recorded games on the chosen character

Alex Ken
MR 1296 Current rating LP 24425
16 Games 208
7–9 Record 93–115
43% Win rate 44%
2W Current streak 1L
37% Clutch (deciders) 48%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

DC5KING EZMoney
0% Drive Rush (cancel) 44%
0% Drive Rush (parry) 6%
25% Overdrive arts 24%
12% Drive Impact 2%
5% Drive Guard 7%
21% Drive Reversal 0%
36% Other 17%

Super gauge spend share of SA meter spent by level

15% Super Art I 47%
0% Super Art II 19%
58% Super Art III 32%
27% Critical Art 1%

Offense (avg per battle)

0.8 Drive Impacts 0.3
1.4 Drive Parries 0.4
2.2 Drive Reversals 0
0.2 Perfect Parries 0
0.4 Punish counters 0.2
3.4 Throws 1.6
0.3 Throw techs 0.3
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.7 Drive Impacts taken 0.9
0.5 Punish counters taken 0.5
2.3 Throws taken 1.9
0 Burnouts suffered 0.2

Positioning (avg per battle)

7.3 Cornering opponent (s) 9.9
7.2 Time cornered (s) 7.9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.