Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

IRLbeanie vs INDY

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
IRLbeanie

#1085012920 Bolivia Steam

Luke

Luke

MR 1435

Master

INDY

#1921635996 United States CrossPlatform

Akuma

Akuma

LP 20278

Diamond 2

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

IRLbeanie vs Akuma

0% 0–7 over 7 games

INDY vs Luke

No recorded games into Luke.

Selected character all recorded games on the chosen character

Luke Akuma
MR 1435 Current rating LP 20278
45 Games 0
23–22 Record 0–0
51% Win rate
1L Current streak
65% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

IRLbeanie INDY
29% Drive Rush (cancel) 18%
6% Drive Rush (parry) 5%
18% Overdrive arts 33%
5% Drive Impact 6%
14% Drive Guard 8%
7% Drive Reversal 0%
22% Other 30%

Super gauge spend share of SA meter spent by level

31% Super Art I 63%
14% Super Art II 8%
33% Super Art III 18%
22% Critical Art 11%

Offense (avg per battle)

0.6 Drive Impacts 0.5
2.6 Drive Parries 0.7
0.9 Drive Reversals 0
0.4 Perfect Parries 0.2
0.4 Punish counters 0.3
1.5 Throws 1.4
0.2 Throw techs 0.6
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.6
0.3 Punish counters taken 0.5
2 Throws taken 2.3
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

6.3 Cornering opponent (s) 10.9
11.4 Time cornered (s) 8.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.