ChoriPandy vs Justin Pong
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1088999428
#2195282433
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
ChoriPandy vs Ken
No recorded games into Ken.
Justin Pong vs C. Viper
100% 3–0 over 3 games
Selected character all recorded games on the chosen character
| C. Viper | Ken | |
|---|---|---|
| LP 24046 | Current rating | LP 22894 |
| 0 | Games | 42 |
| 0–0 | Record | 29–13 |
| — | Win rate | 69% |
| — | Current streak | 1L |
| — | Clutch (deciders) | 72% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| ChoriPandy | Justin Pong | |
|---|---|---|
| 13% | Drive Rush (cancel) | 46% |
| 15% | Drive Rush (parry) | 1% |
| 11% | Overdrive arts | 20% |
| 6% | Drive Impact | 7% |
| 21% | Drive Guard | 4% |
| 0% | Drive Reversal | 2% |
| 34% | Other | 19% |
Super gauge spend share of SA meter spent by level
| 33% | Super Art I | 50% |
|---|---|---|
| 11% | Super Art II | 2% |
| 41% | Super Art III | 36% |
| 16% | Critical Art | 12% |
Offense (avg per battle)
| 0.7 | Drive Impacts | 0.8 |
|---|---|---|
| 1.8 | Drive Parries | 1.7 |
| 0 | Drive Reversals | 0.4 |
| 0 | Perfect Parries | 0.2 |
| 0.6 | Punish counters | 0.6 |
| 2.1 | Throws | 2.5 |
| 0.7 | Throw techs | 0.2 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.7 | Drive Impacts taken | 0.7 |
|---|---|---|
| 0.4 | Punish counters taken | 0.5 |
| 2.9 | Throws taken | 1.9 |
| 0 | Burnouts suffered | 0.2 |
Positioning (avg per battle)
| 7.1 | Cornering opponent (s) | 5.9 |
|---|---|---|
| 7.5 | Time cornered (s) | 10.1 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Diamond 5
Diamond 4