Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

*FREE*PALESTINE vs LenkMaster919

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
*FREE*PALESTINE

#1091712004 Sudan CrossPlatform

Ryu

Ryu

MR 1662

Master

LenkMaster919

#1936230378 Trinidad and Tobago Steam

Zangief

Zangief

LP 22935

Diamond 4

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

*FREE*PALESTINE vs Zangief

0% 0–2 over 2 games

LenkMaster919 vs Ryu

70% 12–5 over 17 games

Selected character all recorded games on the chosen character

Ryu Zangief
MR 1662 Current rating LP 22935
74 Games 103
42–32 Record 63–40
56% Win rate 61%
7W Current streak 2W
64% Clutch (deciders) 56%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

*FREE*PALESTINE LenkMaster919
44% Drive Rush (cancel) 19%
1% Drive Rush (parry) 9%
18% Overdrive arts 16%
4% Drive Impact 10%
8% Drive Guard 16%
2% Drive Reversal 0%
21% Other 29%

Super gauge spend share of SA meter spent by level

42% Super Art I 22%
16% Super Art II 8%
30% Super Art III 51%
12% Critical Art 19%

Offense (avg per battle)

0.3 Drive Impacts 0.9
2 Drive Parries 2
0.3 Drive Reversals 0
0.3 Perfect Parries 0.3
0.2 Punish counters 0.6
1.6 Throws 2.5
0.2 Throw techs 0.4
0 Burnouts inflicted 0

Taken (avg per battle)

0.4 Drive Impacts taken 0.4
0.2 Punish counters taken 0.4
1.5 Throws taken 1.7
0 Burnouts suffered 0

Positioning (avg per battle)

8 Cornering opponent (s) 7.4
7.9 Time cornered (s) 7.9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.