Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

Sonny vs PourVousServir

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
Sonny

#1093025566 United Kingdom CrossPlatform

Ryu

Ryu

MR 1342

Master

PourVousServir

#1177141521 Cameroon Steam

Ryu

Ryu

MR 1506

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

Sonny vs Ryu

54% 6–5 over 11 games

PourVousServir vs Ryu

33% 2–4 over 6 games

Selected character all recorded games on the chosen character

Ryu Ryu
MR 1342 Current rating MR 1506
61 Games 100
25–36 Record 49–51
40% Win rate 49%
10L Current streak 2W
45% Clutch (deciders) 55%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

Sonny PourVousServir
30% Drive Rush (cancel) 52%
0% Drive Rush (parry) 2%
33% Overdrive arts 12%
10% Drive Impact 3%
2% Drive Guard 11%
0% Drive Reversal 0%
23% Other 20%

Super gauge spend share of SA meter spent by level

43% Super Art I 31%
9% Super Art II 6%
35% Super Art III 44%
12% Critical Art 19%

Offense (avg per battle)

0.7 Drive Impacts 0.4
0.7 Drive Parries 3.9
0.1 Drive Reversals 0.1
0.1 Perfect Parries 0.4
0.3 Punish counters 0.2
3.1 Throws 1.6
0.1 Throw techs 0.5
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.5 Drive Impacts taken 0.4
0.4 Punish counters taken 0.2
2 Throws taken 1.8
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

6.8 Cornering opponent (s) 9.4
8.8 Time cornered (s) 6.9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.