Parry Portal

たいたい vs りりりり

Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
たいたい

#1098778400 Japan Steam

JP

JP

MR 1501

Master

りりりり

#1109722440 Japan Steam

Ed

Ed

MR 1621

Master

This matchup

2 1

3 recorded matches between them

たいたい vs Ed

75% 6–2 over 8 games

りりりり vs JP

33% 3–6 over 9 games

Selected character all recorded games on the chosen character

JP Ed
MR 1501 Current rating MR 1621
100 Games 6
50–50 Record 4–2
50% Win rate 66%
2W Current streak 2L
46% Clutch (deciders) 66%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage — overall, all characters

A player-wide snapshot of recent form across every character — not per-character, and not a lifetime stat. The game exposes no individual-move data, so this Drive / super-gauge spend and the per-battle averages below are the full picture available.

Drive gauge spend share of Drive meter used on each option

たいたい りりりり
15% Drive Rush (cancel) 35%
3% Drive Rush (parry) 7%
46% Overdrive arts 14%
4% Drive Impact 3%
8% Drive Guard 12%
0% Drive Reversal 5%
23% Other 24%

Super gauge spend share of SA meter spent by level

0% Super Art I 26%
84% Super Art II 33%
12% Super Art III 36%
4% Critical Art 5%

Offense (avg per battle)

0.6 Drive Impacts 0.4
1.7 Drive Parries 1.5
0 Drive Reversals 0.6
0.1 Perfect Parries 0.5
0.2 Punish counters 0.4
2.7 Throws 1.5
0 Throw techs 0
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.3 Drive Impacts taken 0.2
0.2 Punish counters taken 0.1
1.8 Throws taken 2.1
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

7.1 Cornering opponent (s) 11.4
10.7 Time cornered (s) 7.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet — view both players over time to build it up.

Recorded matches たいたい's point of view

WhenたいたいScoreりりりりResult
25d ago JP 2–0 Akuma WIN
25d ago JP 1–2 Akuma LOSS
25d ago JP 2–1 Akuma WIN