Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

みけここ vs アムねじこむっ!!!

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
みけここ

#1106039875 Japan Steam

Mai

Mai

MR 1552

Master

アムねじこむっ!!!

#2378716454 Japan CrossPlatform

Ingrid

Ingrid

MR 2052

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

みけここ vs Ingrid

55% 5–4 over 9 games

アムねじこむっ!!! vs Mai

41% 5–7 over 12 games

Selected character all recorded games on the chosen character

Mai Ingrid
MR 1552 Current rating MR 2052
16 Games 377
7–9 Record 194–183
43% Win rate 51%
2W Current streak 2W
57% Clutch (deciders) 54%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

みけここ アムねじこむっ!!!
35% Drive Rush (cancel) 13%
7% Drive Rush (parry) 8%
17% Overdrive arts 36%
4% Drive Impact 3%
13% Drive Guard 13%
2% Drive Reversal 1%
22% Other 26%

Super gauge spend share of SA meter spent by level

42% Super Art I 48%
29% Super Art II 43%
21% Super Art III 6%
8% Critical Art 4%

Offense (avg per battle)

0.5 Drive Impacts 0.4
1.9 Drive Parries 1.7
0.3 Drive Reversals 0.2
0.5 Perfect Parries 0.4
0.2 Punish counters 0.3
2.5 Throws 1.9
0.3 Throw techs 0.9
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.3
0.2 Punish counters taken 0.1
2 Throws taken 2.8
0 Burnouts suffered 0.2

Positioning (avg per battle)

11.8 Cornering opponent (s) 8.7
9.1 Time cornered (s) 18.7

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.