CammyShark vs KCHON
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1106796194
#1435416383
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
CammyShark vs Elena
66% 2–1 over 3 games
KCHON vs C. Viper
66% 2–1 over 3 games
Selected character all recorded games on the chosen character
| C. Viper | Elena | |
|---|---|---|
| MR 1631 | Current rating | LP 19762 |
| 0 | Games | 100 |
| 0–0 | Record | 43–57 |
| — | Win rate | 43% |
| — | Current streak | 2W |
| — | Clutch (deciders) | 45% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| CammyShark | KCHON | |
|---|---|---|
| 30% | Drive Rush (cancel) | 22% |
| 7% | Drive Rush (parry) | 2% |
| 12% | Overdrive arts | 16% |
| 6% | Drive Impact | 3% |
| 14% | Drive Guard | 5% |
| 3% | Drive Reversal | 0% |
| 28% | Other | 51% |
Super gauge spend share of SA meter spent by level
| 31% | Super Art I | 0% |
|---|---|---|
| 18% | Super Art II | 73% |
| 36% | Super Art III | 27% |
| 15% | Critical Art | 0% |
Offense (avg per battle)
| 0.5 | Drive Impacts | 0.3 |
|---|---|---|
| 1.9 | Drive Parries | 0.8 |
| 0.3 | Drive Reversals | 0 |
| 0.3 | Perfect Parries | 0.1 |
| 0.3 | Punish counters | 0.2 |
| 2.4 | Throws | 1.8 |
| 0.5 | Throw techs | 0.3 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.5 |
|---|---|---|
| 0.2 | Punish counters taken | 0.3 |
| 2.2 | Throws taken | 3.5 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 10.5 | Cornering opponent (s) | 6.3 |
|---|---|---|
| 6.5 | Time cornered (s) | 12.7 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master
Diamond 1