Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

CammyShark vs rootmsb

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
CammyShark

#1106796194 United Kingdom Steam

C. Viper

C. Viper

MR 1631

Master

rootmsb

#2238759988 Other CrossPlatform

Jamie

Jamie

LP 24211

Diamond 5

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

CammyShark vs Jamie

No recorded games into Jamie.

rootmsb vs C. Viper

No recorded games into C. Viper.

Selected character all recorded games on the chosen character

C. Viper Jamie
MR 1631 Current rating LP 24211
0 Games 0
0–0 Record 0–0
Win rate
Current streak
Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

CammyShark rootmsb
28% Drive Rush (cancel) 49%
8% Drive Rush (parry) 4%
14% Overdrive arts 9%
4% Drive Impact 6%
17% Drive Guard 8%
2% Drive Reversal 3%
27% Other 22%

Super gauge spend share of SA meter spent by level

32% Super Art I 52%
15% Super Art II 3%
38% Super Art III 31%
15% Critical Art 13%

Offense (avg per battle)

0.4 Drive Impacts 0.6
2 Drive Parries 1.1
0.3 Drive Reversals 0.3
0.3 Perfect Parries 0.3
0.3 Punish counters 0.5
1.7 Throws 2.6
0.5 Throw techs 1.1
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.5
0.3 Punish counters taken 0.4
1.9 Throws taken 2.8
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

8.3 Cornering opponent (s) 11.1
7.8 Time cornered (s) 7.6

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.