Will vs Joocie
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
2
–
1
3 recorded matches between them
Will vs Ken
100% 4–0 over 4 games
Joocie vs Ryu
57% 4–3 over 7 games
Selected character all recorded games on the chosen character
| Ryu | Ken | |
|---|---|---|
| LP 19698 | Current rating | LP 16091 |
| 14 | Games | 42 |
| 13–1 | Record | 21–21 |
| 92% | Win rate | 50% |
| 11W | Current streak | 1L |
| 100% | Clutch (deciders) | 47% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| Will | Joocie | |
|---|---|---|
| 57% | Drive Rush (cancel) | 40% |
| 3% | Drive Rush (parry) | 3% |
| 4% | Overdrive arts | 14% |
| 4% | Drive Impact | 7% |
| 5% | Drive Guard | 7% |
| 3% | Drive Reversal | 0% |
| 25% | Other | 28% |
Super gauge spend share of SA meter spent by level
| 17% | Super Art I | 31% |
|---|---|---|
| 0% | Super Art II | 7% |
| 65% | Super Art III | 37% |
| 17% | Critical Art | 25% |
Offense (avg per battle)
| 0.5 | Drive Impacts | 0.9 |
|---|---|---|
| 0.6 | Drive Parries | 1.6 |
| 0.4 | Drive Reversals | 0 |
| 0.1 | Perfect Parries | 0.1 |
| 0.3 | Punish counters | 0.7 |
| 2.3 | Throws | 3.6 |
| 0.2 | Throw techs | 0.2 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.6 |
|---|---|---|
| 0.3 | Punish counters taken | 0.4 |
| 1.9 | Throws taken | 2.8 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 8.3 | Cornering opponent (s) | 7.1 |
|---|---|---|
| 6 | Time cornered (s) | 6.3 |
Common opponents players both have faced, and how each did
Recorded matches Will's point of view
| When | Will | Score | Joocie | Result |
|---|---|---|---|---|
| 1mo ago |
Ingrid
|
2–1 |
M. Bison
|
WIN |
| 1mo ago |
Ingrid
|
2–1 |
M. Bison
|
WIN |
| 1mo ago |
Ingrid
|
1–2 |
M. Bison
|
LOSS |
Diamond 1
Platinum 3
Terry
Ingrid
M. Bison