Parry Portal

WJunLunH vs BoBo大人

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
WJunLunH

#1113431109 China Steam

M. Bison

M. Bison

MR 1566

Master

BoBo大人

#2071815180 China Steam

Zangief

Zangief

MR 1510

Master

Zangief

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

WJunLunH vs Zangief

50% 3–3 over 6 games

BoBo大人 vs M. Bison

No recorded games into M. Bison.

Selected character all recorded games on the chosen character

M. Bison Zangief
MR 1566 Current rating MR 1510
52 Games 0
28–24 Record 0–0
53% Win rate
2L Current streak
52% Clutch (deciders)

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

WJunLunH BoBo大人
18% Drive Rush (cancel) 32%
6% Drive Rush (parry) 7%
25% Overdrive arts 10%
3% Drive Impact 5%
16% Drive Guard 13%
7% Drive Reversal 4%
25% Other 28%

Super gauge spend share of SA meter spent by level

20% Super Art I 22%
46% Super Art II 34%
23% Super Art III 28%
11% Critical Art 16%

Offense (avg per battle)

0.3 Drive Impacts 0.7
3.7 Drive Parries 1.3
1.1 Drive Reversals 0.5
1.1 Perfect Parries 0.1
0.2 Punish counters 0.4
2.3 Throws 2.1
0.9 Throw techs 0.3
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.4
0.2 Punish counters taken 0.4
3.8 Throws taken 1.9
0.2 Burnouts suffered 0.1

Positioning (avg per battle)

12.8 Cornering opponent (s) 4.6
13.1 Time cornered (s) 9.4

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.