Ray_Ayoung vs WJunLunH
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#2548727554
#1113431109
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Ray_Ayoung vs M. Bison
No recorded games into M. Bison.
WJunLunH vs Ed
0% 0–3 over 3 games
Selected character all recorded games on the chosen character
| Ed | M. Bison | |
|---|---|---|
| LP 19266 | Current rating | MR 1566 |
| 0 | Games | 52 |
| 0–0 | Record | 28–24 |
| — | Win rate | 53% |
| — | Current streak | 2L |
| — | Clutch (deciders) | 52% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Ray_Ayoung | WJunLunH | |
|---|---|---|
| 50% | Drive Rush (cancel) | 18% |
| 4% | Drive Rush (parry) | 6% |
| 11% | Overdrive arts | 25% |
| 2% | Drive Impact | 3% |
| 7% | Drive Guard | 16% |
| 0% | Drive Reversal | 7% |
| 25% | Other | 25% |
Super gauge spend share of SA meter spent by level
| 11% | Super Art I | 20% |
|---|---|---|
| 42% | Super Art II | 46% |
| 29% | Super Art III | 23% |
| 18% | Critical Art | 11% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.3 |
|---|---|---|
| 1 | Drive Parries | 3.7 |
| 0 | Drive Reversals | 1.1 |
| 0.2 | Perfect Parries | 1.1 |
| 0.3 | Punish counters | 0.2 |
| 1.8 | Throws | 2.3 |
| 0.8 | Throw techs | 0.9 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.4 | Drive Impacts taken | 0.4 |
|---|---|---|
| 0.2 | Punish counters taken | 0.2 |
| 2.6 | Throws taken | 3.8 |
| 0.1 | Burnouts suffered | 0.2 |
Positioning (avg per battle)
| 7.6 | Cornering opponent (s) | 12.8 |
|---|---|---|
| 8.9 | Time cornered (s) | 13.1 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Diamond 1
Master