aobell vs motoken-pc
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
aobell
#1116268721
motoken-pc
#2612946758
Luke
This matchup
1
–
0
1 recorded match between them
aobell vs Luke
66% 4–2 over 6 games
motoken-pc vs Mai
50% 3–3 over 6 games
Selected character all recorded games on the chosen character
| Mai | Luke | |
|---|---|---|
| MR 1770 | Current rating | MR 1827 |
| 80 | Games | 168 |
| 36–44 | Record | 82–86 |
| 45% | Win rate | 48% |
| 1W | Current streak | 2W |
| 50% | Clutch (deciders) | 42% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| aobell | motoken-pc | |
|---|---|---|
| 18% | Drive Rush (cancel) | 44% |
| 9% | Drive Rush (parry) | 7% |
| 22% | Overdrive arts | 17% |
| 3% | Drive Impact | 5% |
| 18% | Drive Guard | 11% |
| 4% | Drive Reversal | 1% |
| 26% | Other | 16% |
Super gauge spend share of SA meter spent by level
| 73% | Super Art I | 39% |
|---|---|---|
| 17% | Super Art II | 15% |
| 8% | Super Art III | 34% |
| 2% | Critical Art | 11% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.4 |
|---|---|---|
| 2.6 | Drive Parries | 1.3 |
| 0.5 | Drive Reversals | 0.1 |
| 0.7 | Perfect Parries | 0.2 |
| 0.1 | Punish counters | 0.3 |
| 2.9 | Throws | 2.9 |
| 0.1 | Throw techs | 0.1 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.6 |
|---|---|---|
| 0.1 | Punish counters taken | 0.3 |
| 2.2 | Throws taken | 1.6 |
| 0.1 | Burnouts suffered | 0.2 |
Positioning (avg per battle)
| 11.1 | Cornering opponent (s) | 12.4 |
|---|---|---|
| 11.6 | Time cornered (s) | 6.9 |
Common opponents players both have faced, and how each did
| Opponent | Main | aobell | motoken-pc |
|---|---|---|---|
| Bloom Into You |
Luke
|
2–0 100% | 0–1 0% |
Recorded matches aobell's point of view
| When | aobell | Score | motoken-pc | Result |
|---|---|---|---|---|
| 2d ago |
Mai
|
2–0 |
Luke
|
WIN |
Master