Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

SUPADANGEROUS vs A100KDILF

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
SUPADANGEROUS

#1117078878 United States CrossPlatform

Lily

Lily

LP 21632

Diamond 3

A100KDILF

#1555716475 United States Steam

Marisa

Marisa

LP 22965

Diamond 4

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

SUPADANGEROUS vs Marisa

62% 5–3 over 8 games

A100KDILF vs Lily

80% 4–1 over 5 games

Selected character all recorded games on the chosen character

Lily Marisa
LP 21632 Current rating LP 22965
0 Games 92
0–0 Record 54–38
Win rate 58%
Current streak 2L
Clutch (deciders) 54%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

SUPADANGEROUS A100KDILF
16% Drive Rush (cancel) 38%
4% Drive Rush (parry) 4%
32% Overdrive arts 6%
9% Drive Impact 6%
12% Drive Guard 5%
0% Drive Reversal 1%
27% Other 42%

Super gauge spend share of SA meter spent by level

55% Super Art I 44%
35% Super Art II 7%
8% Super Art III 35%
2% Critical Art 15%

Offense (avg per battle)

0.8 Drive Impacts 0.5
2.2 Drive Parries 0.2
0 Drive Reversals 0.1
0.4 Perfect Parries 0
0.5 Punish counters 0.3
3.5 Throws 2.9
0.1 Throw techs 0.6
0.1 Burnouts inflicted 0

Taken (avg per battle)

0.5 Drive Impacts taken 0.3
0.4 Punish counters taken 0.2
2.3 Throws taken 2.5
0.1 Burnouts suffered 0

Positioning (avg per battle)

4.9 Cornering opponent (s) 6.9
5.3 Time cornered (s) 7.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.