Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

mi-n vs 立ちバックフィストコンボ

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
mi-n

#1233981410 Other Steam

Marisa

Marisa

MR 1523

Master

M. Bison

M. Bison

MR 1408

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

mi-n vs M. Bison

100% 2–0 over 2 games

立ちバックフィストコンボ vs Marisa

85% 6–1 over 7 games

Selected character all recorded games on the chosen character

Marisa M. Bison
MR 1523 Current rating MR 1408
100 Games 37
49–51 Record 12–25
49% Win rate 32%
5W Current streak 1W
46% Clutch (deciders) 22%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

mi-n 立ちバックフィストコンボ
14% Drive Rush (cancel) 26%
17% Drive Rush (parry) 8%
9% Overdrive arts 18%
6% Drive Impact 5%
23% Drive Guard 15%
4% Drive Reversal 4%
26% Other 25%

Super gauge spend share of SA meter spent by level

30% Super Art I 23%
17% Super Art II 30%
37% Super Art III 34%
15% Critical Art 13%

Offense (avg per battle)

0.5 Drive Impacts 0.4
1.2 Drive Parries 2.1
0.5 Drive Reversals 0.5
0.5 Perfect Parries 0.2
0.3 Punish counters 0.3
0.7 Throws 1.5
0.4 Throw techs 0.1
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.5
0.2 Punish counters taken 0.3
2.4 Throws taken 2.3
0 Burnouts suffered 0.1

Positioning (avg per battle)

11.7 Cornering opponent (s) 11.8
6.3 Time cornered (s) 10.1

Common opponents players both have faced, and how each did

OpponentMain mi-n 立ちバックフィストコンボ
pocky Akuma 0–2 0% 1–2 33%