유기농파이터 vs モダン熱笑界隈
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Ryu
JP
This matchup
1
–
0
1 recorded match between them
유기농파이터 vs JP
62% 5–3 over 8 games
モダン熱笑界隈 vs Ryu
No recorded games into Ryu.
Selected character all recorded games on the chosen character
| Ryu | JP | |
|---|---|---|
| LP 22777 | Current rating | LP 22432 |
| 100 | Games | 0 |
| 56–44 | Record | 0–0 |
| 56% | Win rate | — |
| 1W | Current streak | — |
| 54% | Clutch (deciders) | — |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 유기농파이터 | モダン熱笑界隈 | |
|---|---|---|
| 40% | Drive Rush (cancel) | 30% |
| 2% | Drive Rush (parry) | 7% |
| 18% | Overdrive arts | 30% |
| 3% | Drive Impact | 4% |
| 4% | Drive Guard | 8% |
| 7% | Drive Reversal | 0% |
| 27% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 78% | Super Art I | 14% |
|---|---|---|
| 0% | Super Art II | 2% |
| 15% | Super Art III | 67% |
| 7% | Critical Art | 18% |
Offense (avg per battle)
| 0.4 | Drive Impacts | 0.2 |
|---|---|---|
| 0.8 | Drive Parries | 0.2 |
| 1 | Drive Reversals | 0 |
| 0.1 | Perfect Parries | 0 |
| 0.3 | Punish counters | 0.1 |
| 1.7 | Throws | 2.2 |
| 1.3 | Throw techs | 0.5 |
| 0 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.5 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.3 | Punish counters taken | 0.2 |
| 3.1 | Throws taken | 3 |
| 0.2 | Burnouts suffered | 0.2 |
Positioning (avg per battle)
| 4.3 | Cornering opponent (s) | 3.9 |
|---|---|---|
| 11.8 | Time cornered (s) | 13.8 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches 유기농파이터's point of view
| When | 유기농파이터 | Score | モダン熱笑界隈 | Result |
|---|---|---|---|---|
| 1mo ago |
Ryu
|
2–0 |
JP
|
WIN |
Diamond 4
Diamond 3