Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

S3eddai vs Ryokuson

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
S3eddai

#1462941144 CrossPlatform

Ryu

Ryu

MR 1616

Master

Ryokuson

#1123928352 United States Steam

Luke

Luke

MR 1572

Master

Ryu

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

S3eddai vs Luke

No recorded games into Luke.

Ryokuson vs Ryu

20% 1–4 over 5 games

Selected character all recorded games on the chosen character

Ryu Luke
MR 1616 Current rating MR 1572
100 Games 5
49–51 Record 3–2
49% Win rate 60%
5L Current streak 2W
56% Clutch (deciders) 66%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

S3eddai Ryokuson
33% Drive Rush (cancel) 40%
6% Drive Rush (parry) 5%
26% Overdrive arts 8%
2% Drive Impact 4%
8% Drive Guard 12%
1% Drive Reversal 8%
24% Other 24%

Super gauge spend share of SA meter spent by level

69% Super Art I 37%
8% Super Art II 11%
16% Super Art III 44%
7% Critical Art 8%

Offense (avg per battle)

0.2 Drive Impacts 0.3
1.3 Drive Parries 2.1
0.2 Drive Reversals 1
0.1 Perfect Parries 0.6
0.1 Punish counters 0.2
1.7 Throws 1.9
0.3 Throw techs 0.4
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.6 Drive Impacts taken 0.4
0.3 Punish counters taken 0.2
1.9 Throws taken 1.9
0.2 Burnouts suffered 0.1

Positioning (avg per battle)

7.8 Cornering opponent (s) 7.7
14.6 Time cornered (s) 13.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.