Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

ハッシュ vs design5

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
ハッシュ

#1125769969 Japan CrossPlatform

Mai

Mai

MR 1500

Master

design5

#3442693167 Japan CrossPlatform

Blanka

Blanka

MR 1500

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

ハッシュ vs Blanka

No recorded games into Blanka.

design5 vs Mai

57% 12–9 over 21 games

Selected character all recorded games on the chosen character

Mai Blanka
MR 1500 Current rating MR 1500
0 Games 120
0–0 Record 67–53
Win rate 55%
Current streak 5W
Clutch (deciders) 58%

Rating trajectory selected character, over recorded history

Not enough ranked history on this character to chart yet.

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

ハッシュ design5
26% Drive Rush (cancel) 11%
9% Drive Rush (parry) 9%
17% Overdrive arts 29%
6% Drive Impact 12%
12% Drive Guard 15%
1% Drive Reversal 2%
29% Other 22%

Super gauge spend share of SA meter spent by level

24% Super Art I 36%
24% Super Art II 19%
31% Super Art III 29%
22% Critical Art 17%

Offense (avg per battle)

0.5 Drive Impacts 1
0.9 Drive Parries 1.7
0.2 Drive Reversals 0.2
0.2 Perfect Parries 0.1
0.3 Punish counters 0.5
2.6 Throws 2.8
0.3 Throw techs 0.2
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.4 Drive Impacts taken 0.7
0.3 Punish counters taken 0.5
2.3 Throws taken 1.7
0.1 Burnouts suffered 0

Positioning (avg per battle)

7.5 Cornering opponent (s) 9.1
7.3 Time cornered (s) 5.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.