Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

nayhcat vs baskerville

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
nayhcat

#1128725265 Japan Steam

A.K.I.

A.K.I.

MR 1603

Master

baskerville

#1176711196 Other Steam

Mai

Mai

MR 1558

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

nayhcat vs Mai

80% 4–1 over 5 games

baskerville vs A.K.I.

20% 1–4 over 5 games

Selected character all recorded games on the chosen character

A.K.I. Mai
MR 1603 Current rating MR 1558
12 Games 43
10–2 Record 23–20
83% Win rate 53%
3W Current streak 4L
60% Clutch (deciders) 60%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

nayhcat baskerville
30% Drive Rush (cancel) 30%
9% Drive Rush (parry) 5%
19% Overdrive arts 19%
1% Drive Impact 2%
15% Drive Guard 12%
3% Drive Reversal 2%
22% Other 30%

Super gauge spend share of SA meter spent by level

27% Super Art I 56%
47% Super Art II 10%
21% Super Art III 30%
5% Critical Art 5%

Offense (avg per battle)

0.2 Drive Impacts 0.2
1.6 Drive Parries 2.3
0.4 Drive Reversals 0.2
0.6 Perfect Parries 0.8
0.1 Punish counters 0.1
1.5 Throws 2.6
0.4 Throw techs 0.9
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.3 Drive Impacts taken 0.2
0.1 Punish counters taken 0.1
2.4 Throws taken 3.1
0.1 Burnouts suffered 0.1

Positioning (avg per battle)

8.5 Cornering opponent (s) 9.9
11.8 Time cornered (s) 10.9

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.