Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

skyseagull vs Haztyr

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
skyseagull

#1131253559 Bhutan Steam

Kimberly

Kimberly

LP 19445

Diamond 1

Haztyr

#2837760776 Canada Steam

Edmond Honda

Edmond Honda

LP 21182

Diamond 2

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

skyseagull vs Edmond Honda

0% 0–2 over 2 games

Haztyr vs Kimberly

62% 5–3 over 8 games

Selected character all recorded games on the chosen character

Kimberly Edmond Honda
LP 19445 Current rating LP 21182
3 Games 6
0–3 Record 5–1
0% Win rate 83%
3L Current streak 5W
0% Clutch (deciders) 100%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

skyseagull Haztyr
0% Drive Rush (cancel) 35%
3% Drive Rush (parry) 6%
48% Overdrive arts 14%
6% Drive Impact 5%
10% Drive Guard 12%
0% Drive Reversal 3%
34% Other 24%

Super gauge spend share of SA meter spent by level

38% Super Art I 33%
10% Super Art II 18%
32% Super Art III 29%
20% Critical Art 20%

Offense (avg per battle)

0.4 Drive Impacts 0.4
1.9 Drive Parries 1.4
0 Drive Reversals 0.4
0.1 Perfect Parries 0.4
0.2 Punish counters 0.3
1.8 Throws 1.2
1.1 Throw techs 0.1
0.1 Burnouts inflicted 0.1

Taken (avg per battle)

0.7 Drive Impacts taken 0.5
0.5 Punish counters taken 0.4
2.5 Throws taken 2.4
0.1 Burnouts suffered 0

Positioning (avg per battle)

6.1 Cornering opponent (s) 8.6
8.3 Time cornered (s) 8.8

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.