Parry Portal

This head-to-head lines up two players' ranked records side by side, plus any matches they have played against each other. The common-opponent records and per-character splits read style, not a prediction: a handful of games can flip a matchup number, so treat a thin sample as a hint rather than a verdict. The play-style shares describe how each player tends to win, which is often more telling than the raw head-to-head count.

base vs supreme_bolado

Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.

⇄ Switch sides
base

#1140804097 Other CrossPlatform

Luke

Luke

MR 1632

Master

supreme_bolado

#3164400097 Brazil Steam

Alex

Alex

MR 2031

Master

This matchup

No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.

base vs Alex

50% 3–3 over 6 games

supreme_bolado vs Luke

69% 9–4 over 13 games

Selected character all recorded games on the chosen character

Luke Alex
MR 1632 Current rating MR 2031
100 Games 198
52–48 Record 131–67
52% Win rate 66%
1W Current streak 2L
53% Clutch (deciders) 59%

Rating trajectory selected character, over recorded history

Play style Drive System & gauge usage, overall, all characters

Drive gauge spend share of Drive meter used on each option

base supreme_bolado
48% Drive Rush (cancel) 43%
6% Drive Rush (parry) 8%
11% Overdrive arts 12%
1% Drive Impact 2%
8% Drive Guard 15%
0% Drive Reversal 1%
25% Other 19%

Super gauge spend share of SA meter spent by level

39% Super Art I 37%
24% Super Art II 30%
29% Super Art III 23%
8% Critical Art 10%

Offense (avg per battle)

0.2 Drive Impacts 0.2
0.3 Drive Parries 2.3
0 Drive Reversals 0.2
0.3 Perfect Parries 0.9
0.1 Punish counters 0.1
2.2 Throws 2.4
0.4 Throw techs 0.4
0 Burnouts inflicted 0.2

Taken (avg per battle)

0.1 Drive Impacts taken 0.3
0.1 Punish counters taken 0.1
2 Throws taken 1.7
0 Burnouts suffered 0

Positioning (avg per battle)

9.1 Cornering opponent (s) 8.6
11.4 Time cornered (s) 8.2

Common opponents players both have faced, and how each did

No shared opponents in the recorded history yet. It builds up as both players get viewed over time.