Y AM-BATMAN vs Sergio capoeira
Ranked head-to-head: side-by-side stats, shared opponents, and every recorded match between the two.
#1141198721
#1386555541
This matchup
No recorded matches between these two yet. The upstream battlelog is shallow, so direct history only appears if we captured a game while they faced each other. Use the shared-opponent record below instead.
Y AM-BATMAN vs Ken
33% 4–8 over 12 games
Sergio capoeira vs JP
40% 2–3 over 5 games
Selected character all recorded games on the chosen character
| JP | Ken | |
|---|---|---|
| MR 1423 | Current rating | MR 1562 |
| 2 | Games | 100 |
| 0–2 | Record | 57–43 |
| 0% | Win rate | 57% |
| 2L | Current streak | 1W |
| 0% | Clutch (deciders) | 47% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage, overall, all characters
Drive gauge spend share of Drive meter used on each option
| Y AM-BATMAN | Sergio capoeira | |
|---|---|---|
| 30% | Drive Rush (cancel) | 0% |
| 1% | Drive Rush (parry) | 6% |
| 35% | Overdrive arts | 45% |
| 5% | Drive Impact | 15% |
| 9% | Drive Guard | 8% |
| 3% | Drive Reversal | 10% |
| 16% | Other | 15% |
Super gauge spend share of SA meter spent by level
| 57% | Super Art I | 48% |
|---|---|---|
| 27% | Super Art II | 19% |
| 13% | Super Art III | 25% |
| 3% | Critical Art | 8% |
Offense (avg per battle)
| 0.6 | Drive Impacts | 1.3 |
|---|---|---|
| 2.8 | Drive Parries | 0.8 |
| 0.4 | Drive Reversals | 1.4 |
| 0.3 | Perfect Parries | 0 |
| 0.3 | Punish counters | 0.8 |
| 1.1 | Throws | 2.5 |
| 0.5 | Throw techs | 0.4 |
| 0.2 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.6 | Drive Impacts taken | 1.4 |
|---|---|---|
| 0.3 | Punish counters taken | 1.1 |
| 1.8 | Throws taken | 1.5 |
| 0.2 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 5.6 | Cornering opponent (s) | 9.2 |
|---|---|---|
| 11.6 | Time cornered (s) | 7.2 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet. It builds up as both players get viewed over time.
Master