ナヨエマ vs JavaJava
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
Zangief
This matchup
2
–
0
2 recorded matches between them
ナヨエマ vs Alex
100% 4–0 over 4 games
JavaJava vs Zangief
0% 0–5 over 5 games
Selected character all recorded games on the chosen character
| Zangief | Alex | |
|---|---|---|
| MR 1603 | Current rating | MR 1500 |
| 100 | Games | 100 |
| 51–49 | Record | 53–47 |
| 51% | Win rate | 53% |
| 4W | Current streak | 1L |
| 50% | Clutch (deciders) | 44% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| ナヨエマ | JavaJava | |
|---|---|---|
| 25% | Drive Rush (cancel) | 39% |
| 12% | Drive Rush (parry) | 6% |
| 20% | Overdrive arts | 8% |
| 1% | Drive Impact | 4% |
| 19% | Drive Guard | 9% |
| 2% | Drive Reversal | 6% |
| 21% | Other | 28% |
Super gauge spend share of SA meter spent by level
| 26% | Super Art I | 36% |
|---|---|---|
| 17% | Super Art II | 36% |
| 40% | Super Art III | 26% |
| 17% | Critical Art | 2% |
Offense (avg per battle)
| 0.1 | Drive Impacts | 0.5 |
|---|---|---|
| 1.9 | Drive Parries | 0.8 |
| 0.3 | Drive Reversals | 0.7 |
| 0.4 | Perfect Parries | 0.2 |
| 0.1 | Punish counters | 0.3 |
| 2.7 | Throws | 1.7 |
| 0.2 | Throw techs | 0.8 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.2 | Punish counters taken | 0.2 |
| 1.9 | Throws taken | 2.3 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 3.8 | Cornering opponent (s) | 7.6 |
|---|---|---|
| 9.9 | Time cornered (s) | 9 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches ナヨエマ's point of view
| When | ナヨエマ | Score | JavaJava | Result |
|---|---|---|---|---|
| 26d ago |
Zangief
|
2–0 |
Alex
|
WIN |
| 26d ago |
Zangief
|
2–1 |
Alex
|
WIN |
Master